Done In STYGION Keystone Mods Diagnostika
Live metrics and lag-spike hunting
TPS, tick time, memory, chunks, entities and players sampled continuously and kept for a week, so "it was bad last night" becomes a graph instead of a memory. Read in the editor, over the interface, or as it happens. It is also what the machine test later reads to say how many players this server actually holds.
- Added
- 9 August 2026
- Finished
- 5 September 2026